Field Manual
Here you will find everything a U.A.N member will need to know. Please read at least once.
U.A.N Activity Timetable- (NCOs please use this as a rough guide on what kind of training to do/when to do it)
Monday:
Tuesday:
Wednesday:
Thursday:
Friday:
Saturday:
Sunday:
Article 1- (Rules and ROE)
Rules:
-Don't change your emblem once you join U.A.N. You may change your armour and Service tag in matchmaking.
-No Tbagging, shooting corpses or trash talking.
-Listen to higher ups unless it breaks a rule. Ask if you are unsure who is higher than you.
-On spawn in training and meetings DO NOT move. Switch to your pistol and lower your weapon.
-Do not get in a vehicle or pick up a weapon unless asked.
-Do not talk when someone else is talking.
-Try get on for at least 1-2 days a week
-Don't jump on people's heads or move around while something is being explained.
-Try not to assassinate other clan members or other clans.
-Do not bully people on looks, religion or sexual orientation.
-Do not start a course or an activity until asked.
-Do not shoot or kill anybody in the clan even if they shoot or kill you first.
-Do NOT duel power weapon. Anything but an AR, BR, SMG, Magnum and DMR is a power weapon.
ROE:
-Don't shoot at other people, especially UNSC clans unless they engage you, you are in an open raid or if the C.O says so.
(Engagement is NOT 1-2 bullets from a loadout weapon. If your shields are popped or a power weapon is shot at you that is engagement. If in doubt, just risk the death)
-Any clan unknown is classed as neutral. Do not engage.
-Treat Allies like members and listen to allies higher ups unless a C.O says otherwise.
-Only shoot hostile clans if necessary. Don't engage if it means you'll be out numbered and spawn killed. Use your brain.
-If joining another clan's lobby lower your weapon and do not move in areas they won't allow. Don't kill anyone, pick up any weapons and listen to the lobby leader.
-No matter if the clan is UNSC, Innie, Military or whoever. If they haven't shot at you or bothered you DO NOT start shit.
-Do not take another clan's maps and use them as your own.
-Any form of hacking, lag switching ECT is NOT tolerated.
Article 2- (Commands/Military Jargen)
Commands:
Attention- Look forward, weapon lowered, do not move
Attention on me- Look at C.O who said this
Left/Right face- Turn 90° in direction said
About turn- 180° from right shoulder
Salute- Crouch and look at left foot for 3 seconds or until told to stand
AFK/C Stance- Look directly down and move out of the line, if an NCO sees this they will know you're AFC
Form up- Bravo line with highest rank to D.Is left
Bravo line- Shoulder to shoulder line facing forward
Alpha line- A que line
Dead silence- Mute mic, raise gun if you must speak then wait until shot to talk
Permission to speak- Ask permission before you speak
Guns at 45°- Aim Assault Rifle 45° in the air
Mark- One 3 round burst
Burst- 3, 3 round bursts
Clan jargen:
BCT- Basic training
D.I- Drill instructor (Someone who does BCT)
C.O- Commanding officer/first in charge
X.O/2IC- Executive officer/second in command
One shot- An enemy with no shields
Splaser- Spartan laser
GL- Grenade Launcher
BR- Battle Rifle
AR- Assault Rifle
Arc holds- Form of punishment where you must spam crouch and hold down an Arclight
Article 3- (Raid Rules/Regulations)
Raid rules:
-Do not spawn kill, although spawn rumbling will be allowed
-Only ONE power weapon at a time
-Do not leave the base with power weapons on purpose
-Do not use vehicles inside the base
-Do not use attackers vehicles to kill attackers
-Do not Tbag, hit or shoot corpses
-Do not trash talk the enemy team
Base rules:
-The base MUST have at least one permenant entrance accessible at all times
-Main doorway into the base CANNOT be a teleporter
-The armoury must not have a closing door or shield
-No vehicles can be used by defending team inside the base
-The spawn must be covered from fire from the base
-People positioned in defensive positions must not be able to see over or around cover
-No gauss turrets
-There must be suitable cover between the spawn and base
-All defenders weapons must be placed in an armoury and cannot be placed in towers, bunkers or anywhere else
Gametype:
-Must have Infinite time limit
-Assault Rifle and Magnum start loadouts
-Infinite ammo but NOT bottomless clip
-2x Frags
-No leader traits
-All stats Eg: Jump height, shields ECT must stay default
Weapon rules:
All power weapons MUST be basic variants, no REQ weapons. This is a list of the possible weapons in a raid.
1x Sniper weapon (Binary Rifle/Beam Rifle/Sniper Rifle)
1x Anti Vehicle weapon (Spartan Laser/Railgun/Incineration Cannon)
1x Heavy ordance (Rocket Launcher/Fuel Rod)
3x Tier 1 power weapons
1x Tier 2 power weapons
Tier 1 power weapons:
Shotgun/Scattershot/Energy Sword
Grenade Launcher/Plasma Caster
DMR*/Lightrifle/Carbine
*DMR only classified as a power weapon in SOME raids. Discuss with other clan first.
Tier 2 power weapons:
SAW/Storm Rifle/Brute Plasma/
Hydra/Needler
Basic weapons:
May ONLY include basic variants or variants that change optic/magazine capacity. (EG: Extended Mag Assault Rifle or Sentinal Battle Rifle)
Magnum
Assault Rifle
DMR
Battle Rifle
SMG
Plasma Pistol
Bolt Shot
Supressor
Article 4- (Rank jobs and how to achieve them)
Within the U.A.N are many ranks. Of course when you enlist with us you start at the bottom but once you prove yourself to be a valuable asset to the U.A.N you will be promoted.
How to rank up:
A lot of people ask this question, people want to be higher but don't understand it comes with more responsiblity. Ranking up from an enlisted to an NCO can be achieved through a couple of things.
These include:
Recruiting
Turning up to multiple trainings
Staying active
Showing good discapline
Showing ability to lead small groups
Been in the clan at least 1-2 weeks
After you hit an NCO the jump to an officer rank is a lot harder. Things to earn yourself this promotion can include:
Mass recruitment
Keeping good discapline in games and lobbies
Building bases and trainings
Running trainings without being asked
Making good tactical descisions
Upholding U.A.N rules
Rank jobs:
Enlisted- (E1-E2)
As enlisted personal you usually are the brute force of the U.A.N. This does NOT mean your job isn't important. As an E1/E2 you make sure all goals are met and that you are the best you can be. Prove yourself to advance a step.
Junior NCOs- (E3-E4)
A Junior NCO has proved themselves in the U.A.N as a dedicated and trusted member. Junior NCOs take on the role of helpers to NCOs. They offer help in trainings and activities and are selected to lead many activities.
NCOs- (E5-E9)
An NCO is an extremely important role within U.A.N. Under and officer they keep discapline and structure within the lower ranks. NCOs main job is to train and recruit people as well as leading big teams.
Officers- (O1-O2)
Now these ranks are high up. As an officer you're very important to the divsion you are in. Your roles include building new training maps, keeping heavy discapline and making sure NCOs are doing their job. You help run the division with the help of NCOs and other staff.
Division Leaders- (O3-O5)
As an O5+ you run your divsion and your word is usually law. You're part of the big boys/girls now, your role in U.A.N is to make sure your division is up to the highest standard. This means building maps, discaplining, recruiting and training your members. You're also part of high command, the council of U.A.N who make all the important choices within the clan.
U.A.N Activity Timetable- (NCOs please use this as a rough guide on what kind of training to do/when to do it)
Monday:
Tuesday:
Wednesday:
Thursday:
Friday:
Saturday:
Sunday:
Article 1- (Rules and ROE)
Rules:
-Don't change your emblem once you join U.A.N. You may change your armour and Service tag in matchmaking.
-No Tbagging, shooting corpses or trash talking.
-Listen to higher ups unless it breaks a rule. Ask if you are unsure who is higher than you.
-On spawn in training and meetings DO NOT move. Switch to your pistol and lower your weapon.
-Do not get in a vehicle or pick up a weapon unless asked.
-Do not talk when someone else is talking.
-Try get on for at least 1-2 days a week
-Don't jump on people's heads or move around while something is being explained.
-Try not to assassinate other clan members or other clans.
-Do not bully people on looks, religion or sexual orientation.
-Do not start a course or an activity until asked.
-Do not shoot or kill anybody in the clan even if they shoot or kill you first.
-Do NOT duel power weapon. Anything but an AR, BR, SMG, Magnum and DMR is a power weapon.
ROE:
-Don't shoot at other people, especially UNSC clans unless they engage you, you are in an open raid or if the C.O says so.
(Engagement is NOT 1-2 bullets from a loadout weapon. If your shields are popped or a power weapon is shot at you that is engagement. If in doubt, just risk the death)
-Any clan unknown is classed as neutral. Do not engage.
-Treat Allies like members and listen to allies higher ups unless a C.O says otherwise.
-Only shoot hostile clans if necessary. Don't engage if it means you'll be out numbered and spawn killed. Use your brain.
-If joining another clan's lobby lower your weapon and do not move in areas they won't allow. Don't kill anyone, pick up any weapons and listen to the lobby leader.
-No matter if the clan is UNSC, Innie, Military or whoever. If they haven't shot at you or bothered you DO NOT start shit.
-Do not take another clan's maps and use them as your own.
-Any form of hacking, lag switching ECT is NOT tolerated.
Article 2- (Commands/Military Jargen)
Commands:
Attention- Look forward, weapon lowered, do not move
Attention on me- Look at C.O who said this
Left/Right face- Turn 90° in direction said
About turn- 180° from right shoulder
Salute- Crouch and look at left foot for 3 seconds or until told to stand
AFK/C Stance- Look directly down and move out of the line, if an NCO sees this they will know you're AFC
Form up- Bravo line with highest rank to D.Is left
Bravo line- Shoulder to shoulder line facing forward
Alpha line- A que line
Dead silence- Mute mic, raise gun if you must speak then wait until shot to talk
Permission to speak- Ask permission before you speak
Guns at 45°- Aim Assault Rifle 45° in the air
Mark- One 3 round burst
Burst- 3, 3 round bursts
Clan jargen:
BCT- Basic training
D.I- Drill instructor (Someone who does BCT)
C.O- Commanding officer/first in charge
X.O/2IC- Executive officer/second in command
One shot- An enemy with no shields
Splaser- Spartan laser
GL- Grenade Launcher
BR- Battle Rifle
AR- Assault Rifle
Arc holds- Form of punishment where you must spam crouch and hold down an Arclight
Article 3- (Raid Rules/Regulations)
Raid rules:
-Do not spawn kill, although spawn rumbling will be allowed
-Only ONE power weapon at a time
-Do not leave the base with power weapons on purpose
-Do not use vehicles inside the base
-Do not use attackers vehicles to kill attackers
-Do not Tbag, hit or shoot corpses
-Do not trash talk the enemy team
Base rules:
-The base MUST have at least one permenant entrance accessible at all times
-Main doorway into the base CANNOT be a teleporter
-The armoury must not have a closing door or shield
-No vehicles can be used by defending team inside the base
-The spawn must be covered from fire from the base
-People positioned in defensive positions must not be able to see over or around cover
-No gauss turrets
-There must be suitable cover between the spawn and base
-All defenders weapons must be placed in an armoury and cannot be placed in towers, bunkers or anywhere else
Gametype:
-Must have Infinite time limit
-Assault Rifle and Magnum start loadouts
-Infinite ammo but NOT bottomless clip
-2x Frags
-No leader traits
-All stats Eg: Jump height, shields ECT must stay default
Weapon rules:
All power weapons MUST be basic variants, no REQ weapons. This is a list of the possible weapons in a raid.
1x Sniper weapon (Binary Rifle/Beam Rifle/Sniper Rifle)
1x Anti Vehicle weapon (Spartan Laser/Railgun/Incineration Cannon)
1x Heavy ordance (Rocket Launcher/Fuel Rod)
3x Tier 1 power weapons
1x Tier 2 power weapons
Tier 1 power weapons:
Shotgun/Scattershot/Energy Sword
Grenade Launcher/Plasma Caster
DMR*/Lightrifle/Carbine
*DMR only classified as a power weapon in SOME raids. Discuss with other clan first.
Tier 2 power weapons:
SAW/Storm Rifle/Brute Plasma/
Hydra/Needler
Basic weapons:
May ONLY include basic variants or variants that change optic/magazine capacity. (EG: Extended Mag Assault Rifle or Sentinal Battle Rifle)
Magnum
Assault Rifle
DMR
Battle Rifle
SMG
Plasma Pistol
Bolt Shot
Supressor
Article 4- (Rank jobs and how to achieve them)
Within the U.A.N are many ranks. Of course when you enlist with us you start at the bottom but once you prove yourself to be a valuable asset to the U.A.N you will be promoted.
How to rank up:
A lot of people ask this question, people want to be higher but don't understand it comes with more responsiblity. Ranking up from an enlisted to an NCO can be achieved through a couple of things.
These include:
Recruiting
Turning up to multiple trainings
Staying active
Showing good discapline
Showing ability to lead small groups
Been in the clan at least 1-2 weeks
After you hit an NCO the jump to an officer rank is a lot harder. Things to earn yourself this promotion can include:
Mass recruitment
Keeping good discapline in games and lobbies
Building bases and trainings
Running trainings without being asked
Making good tactical descisions
Upholding U.A.N rules
Rank jobs:
Enlisted- (E1-E2)
As enlisted personal you usually are the brute force of the U.A.N. This does NOT mean your job isn't important. As an E1/E2 you make sure all goals are met and that you are the best you can be. Prove yourself to advance a step.
Junior NCOs- (E3-E4)
A Junior NCO has proved themselves in the U.A.N as a dedicated and trusted member. Junior NCOs take on the role of helpers to NCOs. They offer help in trainings and activities and are selected to lead many activities.
NCOs- (E5-E9)
An NCO is an extremely important role within U.A.N. Under and officer they keep discapline and structure within the lower ranks. NCOs main job is to train and recruit people as well as leading big teams.
Officers- (O1-O2)
Now these ranks are high up. As an officer you're very important to the divsion you are in. Your roles include building new training maps, keeping heavy discapline and making sure NCOs are doing their job. You help run the division with the help of NCOs and other staff.
Division Leaders- (O3-O5)
As an O5+ you run your divsion and your word is usually law. You're part of the big boys/girls now, your role in U.A.N is to make sure your division is up to the highest standard. This means building maps, discaplining, recruiting and training your members. You're also part of high command, the council of U.A.N who make all the important choices within the clan.